![]() I'd wait for a sale personally (did not buy it for full price myself) but it's still a fun game. Pretty much what I can say off the top of my head. Easier to mod because of the inclusion of the DLC game modes The second game has more traits that do more and allow you to. Survivors that you get are not randomly generated, only randomly selected from a predefined list of 100+ people, with a ton of crossover of the traits between them (and in a lot of cases, appearance as well). New heroes for breakdown, using characters from the Lifeline mode. Negatives aside, the first game is still the one that is more spread thin. Ability to make snacks/coffee with a kitchen Two new survivors (Milo Eldrige and Gurubani) New guns (Incedianary shotguns, CLEO guns) New cars/variants for you to take: (military truck, classic sedan, SUV, tuner, and more paint jobs/variants for the other cars) All of the 40 lifeline guns and Lifeline military truck are available to loot in the other game modes. There is a slew of new moves here but it's not as safe as using actual weapons) Knife combat (if your melee weapon breaks your character will use a knife to defend themselves. New mission type (CLEO drops, supply crates around the map that attracted massive super-hordes of zombies but contain CLEO weapons, supplies, and other military items) Breakdown difficulty revamp: As of the most recent patch, Breakdown levels scale diffierently (instead of 1-12 it is 1-100)
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